- slightly modified the flame parameters (more definied and more turbulence)
- added an air field to blow out the flame
Next step: creating the smoke
Started a new project tonight. I hope to be finished before Christmas and send it out as a “happy holiday greeting email/movie/card”. I have been trying to learn more about maya fluids lately, so we’ll see if I can get something working… But for today it’s just simple modeling and first texture tests.